Controls

Field of View
Plane dimension
Far Plane
Near Plane
Perspective
$ \Bigg[ $
M Orthogonal
ortho 0ortho 4 ortho 8ortho 12
ortho 1ortho 5ortho 2ortho 3
ortho 2ortho 6ortho 10ortho 14
ortho 3ortho 7ortho 11ortho 15
$ \Bigg] \Bigg[ $
M Perspective
ortho 0ortho 4 ortho 8ortho 12
ortho 1ortho 5ortho 2ortho 3
ortho 2ortho 6ortho 10ortho 14
ortho 3ortho 7ortho 11ortho 15
$ \Bigg] \Bigg[ $
M Camera
ortho 0ortho 4 ortho 8ortho 12
ortho 1ortho 5ortho 2ortho 3
ortho 2ortho 6ortho 10ortho 14
ortho 3ortho 7ortho 11ortho 15
$ \Bigg] = \Bigg[ $
M Total
ortho 0ortho 4 ortho 8ortho 12
ortho 1ortho 5ortho 2ortho 3
ortho 2ortho 6ortho 10ortho 14
ortho 3ortho 7ortho 11ortho 15
$ \Bigg] $

What is the near clipping plane?

Anything closer to the camera than the near clipping plane will not be rendered
Anything beyond the near clipping plane will be rendered
It defines the 'upper plane' of the view frustum pyramid
Anything closer to the camera than the near clipping plane will be rendered

What is the far clipping plane?

Anything further away from the camera will be rendered
It defines the 'ground' of the view frustum pyramid
Anything further away from the camera will not be rendered
Anything closer to the camera will be rendered

Which values in a perspective view matrix are affected by the field of view setting? Mark the affected fields with X.

Which values in a perspective view matrix are affected by near and far clipping plane? Mark the affected fields with X.