Controls

Diffuse
Specular
Roughness
Exposure
Use Refraction:
Index of refraction

Source: humus License: CC BY
Source: humus License: CC BY
Source: humus License: CC BY
Source: humus License: CC BY

Which statements are correct?

The higher the roughness value, the rougher the surface.
The roughness values of specular surfaces is higher than of rough surfaces
Diffuse scattering is the same as the reflection of a rough material.
The higher the specular coefficient, the more light is reflected.

Which statements are correct?

The index of refraction (IOR) of air is approximately 0
The IOR of air is approximately 1
The IOR is actually an imaginary number
The IOR of water is smaller than the IOR of air
The IOR of glass is approximately between 1.45 and 2.14
The IOR of diamond is smaller than 1

In this learning module rough reflections are achieved in real-time by ...

utilizing spherical harmonics.
monte carlo sampling the environment map.
using rough reflection maps precalculated in a image editing program.
using the automatically generated mipmaps of the cubemap.

What are environment maps?

A texture which represents the environment of a 3D object.
A vector map to simplify raytracing of the environment
They are often saved as cube or spherical maps.
They simulate the light transport in a 3D scene.

How to calculate the reflection vector of V on the surface normal N (assuming that V points towards the surface)?

$ R = V - 2N(N \cdot V ) $
$ R = V - N(V \cdot V ) $
$ R = V - V(N \cdot V )^2 $
$ R = V - 2N \sqrt{N \cdot V} $