Seeing the Real Me: Experiencing Real-Body Pass-Through Embodiment and Interaction
Kristoffer Waldow, Arnulph Fuhrmann and Daniel Roth
In: Proceedings of 33th IEEE Virtual Reality Conference (VR ’26)

Abstract
Embodiment is fundamental to immersive VR, yet traditional avatars often suffer from perceptual mismatches. Pass-Through Embodiment (PTE) addresses this by integrating a stereoscopic live video feed of the user’s body into the virtual environment. By combining depth-based segmentation with video-see-through streams, PTE provides a high-fidelity, photon-captured representation. We present the first public PTE demonstration, allowing users to perceive themselves while interacting with diverse virtual scenes. Participants can evaluate how their body, different edge rendering, and environmental contexts affect visual coherence in real-time. This demonstrates how PTE facilitates a naturally anchored sense of embodiment , bridging physical and virtual worlds through natural interaction.
