The Impact of Stereo Rendering on the Perception of Normal Mapped Geometry in Virtual Reality
Martin Misiak, Niko Wissmann, Arnulph Fuhrmann and Marc Erich Latoschik
In: 25th ACM Symposium on Virtual Reality Software and Technology (VRST ’19), Parramatta, NSW, Australia
Abstract
This paper investigates the effects of normal mapping on the perception of geometric depth between stereoscopic and non-stereoscopic views. Results show, that in a head-tracked environment, the addition of binocular disparity has no impact on the error rate in the detection of normal-mapped geometry. It does however significantly shorten the detection time.
Paper